I admit that courtly intrigue is not my forte, and I much rather choose a different battleground. But even to me the deviant plots are becoming apparent. The supposedly dead Pentosi that was thrown overboard the same ship that Lady Cockshaw arrived on turned out to be very much alive while the poor Lady Cockshaw, I am afraid, is floating face down in the sea somewhere. Why the Tyrell messenger lingered at the inn is still a mystery, it seems apparent that the Tyrells never intended for Lord Redwyne to be imprisoned at Tannenhall — or if he was then maybe the Tyrells are as much a victim of somebody else’s XXX as we are. Whatever the case, the order to apprehend Lord Paxter Redwyne and throw him into the deepest darkest dungeon would have made him exceptionally vulnerable to the assassination attempt that I was able to prevent.
And a very well thought out plan it was. House Tuttle could not risk the wrath of the Tyrells, so even if Paxter Redwyne was not thrown into the deepest, darkest dungeon, we were forced to restrict his movement. Which made the assassins’ work that much easier. And even if the plan failed, which it did, it put House Tuttle into the uncomfortable position to hold Paxter Redwyne against his will, as per the fake Tyrell order. I suspected that I was doing the wrong thing when I placed guards around Lord Redwyne’s room, but it is not for me to decide what to do with our guest once the foul plans came to light. And with luck as it was, we did not have the time to react accordingly and let Lord Redwyne go free before his fleet was spotted on the horizon.
Although the foul plans were averted, we may still have given Lord Redwyne enough of a reason to declare war on us — even more so with a huge fleet of his ships descending on Shell Island. A masterful plan it was. We won, but still we lost. Now it is up to Lady Maera’s sweet tongue to avert the grave danger of war with our new-found allies, the Redwynes. I for one will sharpen my sword, should it come to the worst.